AI Insights · Timothy · January 2023
Top 5 Character Collection Games on iOS in New Zealand: Q4 2022
Discover the performance trends of the top 5 character collection games on iOS in New Zealand during Q4 2022, including download rates, revenue, and active users.
Throughout the fourth quarter of 2022, character collection games on iOS in New Zealand demonstrated diverse performance trends. Here are the highlights for the top 5 games in this category:
Hero Clash:Catch the Thief by 9z Games(HK) saw a significant increase in weekly revenue, starting at $44 and peaking at approximately $3.6K in mid-December. Weekly downloads initially rose from 2.6K to 12.7K by late November before gradually declining to 4.2K by the end of December. Active users mirrored a similar pattern, growing from 2.5K to nearly 20K by mid-December and then tapering off to 14.5K.
Subway Surfers from Sybo Games ApS maintained steady weekly revenue around $200-$300, with a slight peak at $430 in mid-December. Downloads fluctuated moderately, starting at 2.2K in late September and ending at 4K in late December. The game’s active user base showed some volatility but remained above 55K, ending the quarter with approximately 70.6K active users.
X-HERO by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced a consistent revenue stream, averaging around $3K-$5K per week, with a peak of $5.4K in late November. Downloads witnessed a sharp drop from 6.5K in late September to just over 500 by the end of December. Active users decreased from 20.4K to around 9.6K throughout the quarter.
My Singing Monsters by Big Blue Bubble had notable revenue growth, starting at $419 and reaching $7.7K by the end of December. The game’s downloads increased significantly from 546 in late September to over 3.3K by the end of October, then gradually declined to 1.2K by the end of December. Active user numbers rose from 1.6K to a peak of 5.7K in mid-November and settled at around 5K by the end of the year.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw weekly revenue increase steadily from $1.1K in late September to a peak of $5.3K in early December, ending the quarter at $4.2K. Downloads varied, starting at 629 and peaking at 1.8K in late November, before stabilizing around 1.2K. Active users showed a gradual upward trend, rising from 6.5K to 8.6K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.